SPEC: Gameboy
This project was a speculative collaboration with motion designer Evelyne Philippart, whose bold, vibrant visuals instantly reminded me of retro handheld gaming—think Gameboy meets modern motion design. I wanted the soundtrack to feel just as alive as her visuals, so I handled both the composition and the full sound design, creating a tight integration between audio and motion.
The score blends nostalgic 8-bit sound textures—like classic Gameboy blips, chiptune arps, and glitchy FX—with a more modern, cinematic twist. I layered crunchy pulses, detuned leads, and punchy low-end synths to give the piece an edge that feels both playful and sophisticated. The result is an immersive soundscape that captures the joy of pixel-era aesthetics, while elevating it with contemporary production and rhythm.
Every sound, from UI-style bloops to textural transitions, was custom-built to match Evelyne’s visual cues and amplify the storytelling. This was a chance to really explore the intersection of visual identity and sonic branding, and it represents the kind of detailed, hybrid work I love doing.